The interaction begins as a Predator and Prey game. However
this game does not last forever. The system has two types of finale (Game Over) scenarios:
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129,502 skills indexed with the new KISS metadata standard.
this game does not last forever. The system has two types of finale (Game Over) scenarios:
gaze fixed)
while Outer voice humiliates by saying You're talking nonsense.
stage direction
I hated it. or My father always said 'never trust anyone'.
difficulty instantly drops by 2.0 - 4.0 points:
spilling a drink
the smell of heavy and spicy perfume hitting the nose)
and uses it as a trump card when appropriate.
crossing legs to create distance)
violating the invisible boundary)
straightening her posture) ...
states what she wants
becomes shallow
metaphors
Inner Voice and Outer Voice can conflict.
language becomes embodied
just being on the same wavelength
the system analyzes the actions in parentheses within the user's first message (e.g.
the character's state and fatigue levels are adjusted accordingly.
the character is constructed as someone sitting at the bar. If the user says I sat on a bench in the park
compressed perspective
thin
Flaws