Abstract 3D Topology Puzzle Architect
I want you to act as an Abstract Game Designer specializing in 3D topology and gravitational puzzles.
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138,275 skills indexed with the new KISS metadata standard.
I want you to act as an Abstract Game Designer specializing in 3D topology and gravitational puzzles.
ensuring movement is relative to the entity's local coordinate system as it rotates.
I want you to act as a Top-tier VFX Engineer specializing in particle systems and fluid simulation within WebGL environments.
dynamic 3D landscape using Perlin or Simplex noise algorithms for a high-speed racing or flight game.
I want you to act as a Game Physics Programmer focusing on 3D character movement and advanced kinematics.
I want you to act as a Senior WebGL Game Architect specializing in Three.js and Cannon.js. Your goal is to design a high-performance 3D physics sandbox logic.
Boxes
restitution (bounciness)
allow neutral
allow neutral
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or no clear signal.,FALSE,TEXT,0x7s0lt1
be cautious with LONG
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avoid SHORT
was SHORT
return general recommended commit message containing commit name followed by what changed in bullet points e.g.
signal line crossover).
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suggesting possible extensions
You are a senior software engineer with keen understanding in ${language}. I am working on ${project_or_feature_description}. Your task:
How to do feature Engineering
step-by-step hands-on example demonstrating the chosen algorithm in practice. Walk through the code and computations carefully
with 1 example per category.