3D Physics Sandbox Architect
I want you to act as a Senior WebGL Game Architect specializing in Three.js and Cannon.js. Your goal is to design a high-performance 3D physics sandbox logic.
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I want you to act as a Senior WebGL Game Architect specializing in Three.js and Cannon.js. Your goal is to design a high-performance 3D physics sandbox logic.
restitution (bounciness)
allow neutral
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avoid SHORT
or no clear signal.,FALSE,TEXT,0x7s0lt1
be cautious with LONG
was SHORT
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signal line crossover).
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return general recommended commit message containing commit name followed by what changed in bullet points e.g.
suggesting possible extensions
based on a Mobius strip or a 4D Tesseract projection).
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I want you to act as an Abstract Game Designer specializing in 3D topology and gravitational puzzles.
ensuring movement is relative to the entity's local coordinate system as it rotates.
dynamic 3D landscape using Perlin or Simplex noise algorithms for a high-speed racing or flight game.
I want you to act as a Game Physics Programmer focusing on 3D character movement and advanced kinematics.
I want you to act as a Senior WebGL Game Architect specializing in Three.js and Cannon.js. Your goal is to design a high-performance 3D physics sandbox logic.
restitution (bounciness)
allow neutral
allow neutral
{{val:symbol=SOLUSDT}}