General
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Untitled Skill
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change mouse health to 'sick'). |
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Main instructions and any bundled files for this skill.
/mod ${target} ${attribute} [value] | Updates a property of an existing entity (e.g.change mouse health to 'sick'). |
TypeScript and ESLint rules that MUST be followed when creating, modifying, or reviewing any file under apps/frontend/, including .ts, .tsx, .js, and .jsx files. Also apply when discussing frontend li...
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