Viewer Template: First-Person
You ARE the narrator. The investigation speaks directly to you. Intimate, close, unsettling.
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You ARE the narrator. The investigation speaks directly to you. Intimate, close, unsettling.
How the viewer-builder agent thinks about editorial design. Content analysis → design decisions. This is the intelligence layer that makes each investigation feel like a unique editorial product.
Intelligence report. You are reading a classified briefing that happens to have images.
> Extracted from Vercel Web Interface Guidelines, Designing Beautiful Websites (Tristan Manchester), and UI/UX Pro Max. Adapted for GatorSquare Studio viewer context.
Graphic novel. Panel grid. Multiple panels visible at once. Speech bubbles.
The energy of a graphic novel or infographic — but purely in text. Bold, chunky, high-impact. Think: a Vox video script meets an illustrated explainer meets a graphic investigation. Each panel is a FRAME — self-contained, punchy, visually distinct even without images.
Film. Image dominates everything. Text is minimal — like subtitles in a foreign film.
How to customize a template viewer for a specific investigation. The agent reads the project data and derives palette, intro, typography, and personality.
**When to use:** After knowledge extraction is complete. Creates the export.zip for GatorSquare upload.
Stage 1 creates identity anchors (neutral grey, no backgrounds). Scene direction uses two layers: the **original plan** (written upfront) and **evolved prompts** (adapted after seeing each panel's actual output). Both are stored.
Prompting the model to generate a 2×3 (or NxM) grid of sequential panels in a single image does not work for production comics.
Runs one production session producing investigations for a batch of users. The session agent reads CSVs, selects the correct template per user, spawns one subagent per investigation, validates output, and packages results.
The camera IS a character. The viewer doesn't watch a scene — they ARE in the scene. Every panel is one camera position or movement, like directing a video shoot frame by frame.
Prompt engineering techniques specifically for generating sepia-toned documentary-style images via Gemini. The default art style for GatorSquare investigations.
How to create production-quality reference sheets for ANY entity — characters, rooms, objects, props. Each entity gets its OWN folder with its OWN sheets. They're spices you pick and combine per-scene.
Only send character reference PNGs for characters whose faces/features are actually visible and close enough to matter in the current panel. Sending refs for distant or occluded characters causes visual bleed.
Every panel prompt in a first-person POV sequence must explicitly state the camera identity, height, and angle — not just the first panel.
In sequential POV, the camera IS a person walking through space. As they move forward, objects in frame grow larger naturally — this creates a zoom effect through physical movement, not lens manipulation.
The definitive routing table for GatorSquare Studio. When a task arrives, this skill tells you: which agent handles it, what files they need, what they produce, and who runs next.
Classical and modern techniques for creating convincing depth, volume, and spatial perception in 2D images — translated into prompt language for AI image generation.
Characters and key props get reference PNGs — generated with the most expensive model available. These PNGs are sent alongside prompts to anchor identity across the sequence.
Gemini image models ("Nano Banana" = Flash, "Nano Banana Pro" = Pro) respond to narrative-driven structured prompts, not keyword stuffing. These are language models that generate images — prompt them like you're briefing a cinematographer, not tagging a search engine.
Generate panel images for one investigation — **one model per project** (preferably Gemini) — with proper panel assignment, naming, download, and verification. No overlaps, no missed panels.
Use expensive models at anchor points, cheap models for everything between. Quality propagates through the chain.